Fun with Urgoz
Last night some Guildies/Alliance members decided to conduct an Urgoz run. Some of us had never been there, and the rest of us were just looking for something to do. We took a balanced group of Monks, Rangers, Eles, Necros, one Rit, one Warrior, and two Heroes. Our goal was to beat it of course, but to also have some fun.
Our Warrior has an oddly consistent inability to hold agro, so getting to Urgoz was a blast (as are most of our outings), but when we arrived we concluded that we didn't have EoE and that our two Necros and our Rit were lacking when it came to damage output.
What to do with the Greater Serpents and their Jamei's Gaze spamming?
One of our Necros suffered a fit of genius and decided to Death Nova our party to take out the worms using kamikaze tactics. Oh God, it worked like a charm.
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